package tp.p2.game.GameObjects.Interfaces; import tp.p2.game.GameObjects.GameObject; /** * @author Fernando M�ndez Torrubiano * */ public interface IAttack { default boolean performAttack(GameObject other) {return false;}; default boolean receiveMissileAttack(int damage) {return false;}; default boolean receiveBombAttack(int damage) {return false;}; default boolean receiveShockWaveAttack(int damage) {return false;}; default boolean recibeExplodeAttack(int damage) {return false;}; }