Añadidos juegos

This commit is contained in:
2025-08-21 23:42:55 +02:00
parent ec9c7d8d63
commit 90b2643d8d
46 changed files with 3936 additions and 0 deletions

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<!DOCTYPE html>
<html lang="es">
<head>
<meta charset="UTF-8">
<title>Tres en Raya vs Máquina</title>
<link rel="stylesheet" href="styles.css">
</head>
<body>
<h1>Tres en Raya vs Máquina</h1>
<div id="board"></div>
<div id="status"></div>
<button id="restart-btn">Reiniciar</button>
<script src="script.js"></script>
</body>
</html>

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const boardDiv = document.getElementById('board');
const statusDiv = document.getElementById('status');
const restartBtn = document.getElementById('restart-btn');
let board, gameOver;
function initGame() {
board = Array(9).fill('');
gameOver = false;
statusDiv.textContent = "Tu turno (X)";
renderBoard();
}
function renderBoard() {
boardDiv.innerHTML = '';
board.forEach((cell, idx) => {
const cellDiv = document.createElement('div');
cellDiv.className = 'cell';
cellDiv.textContent = cell;
cellDiv.onclick = () => handlePlayerMove(idx);
boardDiv.appendChild(cellDiv);
});
}
function handlePlayerMove(idx) {
if (gameOver || board[idx] !== '') return;
board[idx] = 'X';
renderBoard();
if (checkWinner('X')) {
statusDiv.textContent = `¡Tú ganas! 🎉`;
gameOver = true;
return;
}
if (isDraw()) {
statusDiv.textContent = "¡Empate!";
gameOver = true;
return;
}
statusDiv.textContent = "Turno de la máquina (O)";
setTimeout(machineMove, 400);
}
function machineMove() {
if (gameOver) return;
let bestScore = -Infinity;
let move = null;
for (let i = 0; i < 9; i++) {
if (board[i] === '') {
board[i] = 'O';
let score = minimax(board, 0, false);
board[i] = '';
if (score > bestScore) {
bestScore = score;
move = i;
}
}
}
if (move !== null) board[move] = 'O';
renderBoard();
if (checkWinner('O')) {
statusDiv.textContent = `¡La máquina gana! 🤖`;
gameOver = true;
return;
}
if (isDraw()) {
statusDiv.textContent = "¡Empate!";
gameOver = true;
return;
}
statusDiv.textContent = "Tu turno (X)";
}
// Algoritmo Minimax
function minimax(newBoard, depth, isMaximizing) {
if (checkWinnerOnBoard(newBoard, 'O')) return 10 - depth;
if (checkWinnerOnBoard(newBoard, 'X')) return depth - 10;
if (newBoard.every(cell => cell !== '')) return 0;
if (isMaximizing) {
let bestScore = -Infinity;
for (let i = 0; i < 9; i++) {
if (newBoard[i] === '') {
newBoard[i] = 'O';
let score = minimax(newBoard, depth + 1, false);
newBoard[i] = '';
bestScore = Math.max(score, bestScore);
}
}
return bestScore;
} else {
let bestScore = Infinity;
for (let i = 0; i < 9; i++) {
if (newBoard[i] === '') {
newBoard[i] = 'X';
let score = minimax(newBoard, depth + 1, true);
newBoard[i] = '';
bestScore = Math.min(score, bestScore);
}
}
return bestScore;
}
}
function checkWinner(player) {
return checkWinnerOnBoard(board, player);
}
function checkWinnerOnBoard(b, player) {
const wins = [
[0,1,2],[3,4,5],[6,7,8],
[0,3,6],[1,4,7],[2,5,8],
[0,4,8],[2,4,6]
];
return wins.some(combo => combo.every(i => b[i] === player));
}
function isDraw() {
return board.every(cell => cell !== '') && !checkWinner('X') && !checkWinner('O');
}
restartBtn.onclick = initGame;
initGame();

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body {
background: #eef2f3;
font-family: Arial, sans-serif;
text-align: center;
color: #222;
margin: 0;
padding: 0;
}
h1 {
margin-top: 2rem;
color: #3498db;
font-size: 2.2rem;
line-height: 1.2;
}
#board {
display: grid;
grid-template-columns: repeat(3, minmax(60px, 26vw));
grid-template-rows: repeat(3, minmax(60px, 26vw));
gap: 0.7em;
justify-content: center;
margin: 2rem auto 1.2rem auto;
max-width: 95vw;
}
.cell {
width: 100%;
height: 100%;
background: #fff;
border-radius: 6px;
box-shadow: 0 2px 8px #bbb;
font-size: 10em;
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
transition: background 0.2s;
}
.cell:hover,
.cell:focus {
background: #f1fafe;
}
#status {
font-size: 1.1em;
min-height: 2em;
margin-bottom: 1em;
word-break: break-word;
}
#restart-btn {
background: #3498db;
color: #fff;
font-size: 1em;
border: none;
border-radius: 7px;
padding: 0.7em 2em;
cursor: pointer;
transition: background 0.2s;
margin-bottom: 2em;
}
#restart-btn:hover,
#restart-btn:focus {
background: #297fb8;
}
/* Celulares */
@media (max-width: 480px) {
h1 {
font-size: 1.3rem;
margin-top: 1rem;
}
#board {
grid-template-columns: repeat(3, minmax(38px, 30vw));
grid-template-rows: repeat(3, minmax(38px, 30vw));
gap: 0.4em;
margin: 1rem auto;
}
.cell {
font-size: 10em;
border-radius: 4px;
}
#status {
font-size: 1em;
min-height: 1.2em;
margin-bottom: 0.7em;
}
#restart-btn {
font-size: 0.95em;
padding: 0.5em 1.1em;
border-radius: 5px;
}
}
/* Tablets */
@media (max-width: 768px) {
h1 {
font-size: 1.6rem;
}
#board {
grid-template-columns: repeat(3, minmax(50px, 22vw));
grid-template-rows: repeat(3, minmax(50px, 22vw));
}
.cell {
font-size: 10em;
}
}
/* Pantallas grandes */
@media (min-width: 1200px) {
#board {
grid-template-columns: repeat(3, 100px);
grid-template-rows: repeat(3, 100px);
gap: 1em;
}
.cell {
font-size: 3em;
}
}