Añadidos juegos
This commit is contained in:
122
3-en-raya-computer/script.js
Normal file
122
3-en-raya-computer/script.js
Normal file
@@ -0,0 +1,122 @@
|
||||
const boardDiv = document.getElementById('board');
|
||||
const statusDiv = document.getElementById('status');
|
||||
const restartBtn = document.getElementById('restart-btn');
|
||||
let board, gameOver;
|
||||
|
||||
function initGame() {
|
||||
board = Array(9).fill('');
|
||||
gameOver = false;
|
||||
statusDiv.textContent = "Tu turno (X)";
|
||||
renderBoard();
|
||||
}
|
||||
|
||||
function renderBoard() {
|
||||
boardDiv.innerHTML = '';
|
||||
board.forEach((cell, idx) => {
|
||||
const cellDiv = document.createElement('div');
|
||||
cellDiv.className = 'cell';
|
||||
cellDiv.textContent = cell;
|
||||
cellDiv.onclick = () => handlePlayerMove(idx);
|
||||
boardDiv.appendChild(cellDiv);
|
||||
});
|
||||
}
|
||||
|
||||
function handlePlayerMove(idx) {
|
||||
if (gameOver || board[idx] !== '') return;
|
||||
board[idx] = 'X';
|
||||
renderBoard();
|
||||
if (checkWinner('X')) {
|
||||
statusDiv.textContent = `¡Tú ganas! 🎉`;
|
||||
gameOver = true;
|
||||
return;
|
||||
}
|
||||
if (isDraw()) {
|
||||
statusDiv.textContent = "¡Empate!";
|
||||
gameOver = true;
|
||||
return;
|
||||
}
|
||||
statusDiv.textContent = "Turno de la máquina (O)";
|
||||
setTimeout(machineMove, 400);
|
||||
}
|
||||
|
||||
function machineMove() {
|
||||
if (gameOver) return;
|
||||
let bestScore = -Infinity;
|
||||
let move = null;
|
||||
for (let i = 0; i < 9; i++) {
|
||||
if (board[i] === '') {
|
||||
board[i] = 'O';
|
||||
let score = minimax(board, 0, false);
|
||||
board[i] = '';
|
||||
if (score > bestScore) {
|
||||
bestScore = score;
|
||||
move = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (move !== null) board[move] = 'O';
|
||||
renderBoard();
|
||||
if (checkWinner('O')) {
|
||||
statusDiv.textContent = `¡La máquina gana! 🤖`;
|
||||
gameOver = true;
|
||||
return;
|
||||
}
|
||||
if (isDraw()) {
|
||||
statusDiv.textContent = "¡Empate!";
|
||||
gameOver = true;
|
||||
return;
|
||||
}
|
||||
statusDiv.textContent = "Tu turno (X)";
|
||||
}
|
||||
|
||||
// Algoritmo Minimax
|
||||
function minimax(newBoard, depth, isMaximizing) {
|
||||
if (checkWinnerOnBoard(newBoard, 'O')) return 10 - depth;
|
||||
if (checkWinnerOnBoard(newBoard, 'X')) return depth - 10;
|
||||
if (newBoard.every(cell => cell !== '')) return 0;
|
||||
|
||||
if (isMaximizing) {
|
||||
let bestScore = -Infinity;
|
||||
for (let i = 0; i < 9; i++) {
|
||||
if (newBoard[i] === '') {
|
||||
newBoard[i] = 'O';
|
||||
let score = minimax(newBoard, depth + 1, false);
|
||||
newBoard[i] = '';
|
||||
bestScore = Math.max(score, bestScore);
|
||||
}
|
||||
}
|
||||
return bestScore;
|
||||
} else {
|
||||
let bestScore = Infinity;
|
||||
for (let i = 0; i < 9; i++) {
|
||||
if (newBoard[i] === '') {
|
||||
newBoard[i] = 'X';
|
||||
let score = minimax(newBoard, depth + 1, true);
|
||||
newBoard[i] = '';
|
||||
bestScore = Math.min(score, bestScore);
|
||||
}
|
||||
}
|
||||
return bestScore;
|
||||
}
|
||||
}
|
||||
|
||||
function checkWinner(player) {
|
||||
return checkWinnerOnBoard(board, player);
|
||||
}
|
||||
|
||||
function checkWinnerOnBoard(b, player) {
|
||||
const wins = [
|
||||
[0,1,2],[3,4,5],[6,7,8],
|
||||
[0,3,6],[1,4,7],[2,5,8],
|
||||
[0,4,8],[2,4,6]
|
||||
];
|
||||
return wins.some(combo => combo.every(i => b[i] === player));
|
||||
}
|
||||
|
||||
function isDraw() {
|
||||
return board.every(cell => cell !== '') && !checkWinner('X') && !checkWinner('O');
|
||||
}
|
||||
|
||||
restartBtn.onclick = initGame;
|
||||
|
||||
initGame();
|
Reference in New Issue
Block a user