let randomNumber; let attemptsLeft = 7; const guessInput = document.getElementById('guess-input'); const guessBtn = document.getElementById('guess-btn'); const restartBtn = document.getElementById('restart-btn'); const infoDiv = document.getElementById('info'); const attemptsSpan = document.getElementById('attempts-left'); function startGame() { randomNumber = Math.floor(Math.random() * 100) + 1; attemptsLeft = 7; attemptsSpan.textContent = attemptsLeft; infoDiv.textContent = ''; guessInput.value = ''; guessInput.disabled = false; guessBtn.disabled = false; restartBtn.classList.add('hidden'); } function checkGuess() { const guess = Number(guessInput.value); if (guess < 1 || guess > 100 || isNaN(guess)) { infoDiv.textContent = "Por favor ingresa un número válido entre 1 y 100."; return; } attemptsLeft--; attemptsSpan.textContent = attemptsLeft; if (guess === randomNumber) { infoDiv.textContent = "¡Correcto! 🎉 Has adivinado el número."; endGame(true); } else if (attemptsLeft === 0) { infoDiv.textContent = `¡Oh no! Te quedaste sin intentos. El número era ${randomNumber}.`; endGame(false); } else if (guess < randomNumber) { infoDiv.textContent = "Demasiado bajo. Intenta nuevamente."; } else { infoDiv.textContent = "Demasiado alto. Intenta nuevamente."; } } function endGame(won) { guessInput.disabled = true; guessBtn.disabled = true; restartBtn.classList.remove('hidden'); } guessBtn.onclick = checkGuess; restartBtn.onclick = startGame; guessInput.onkeydown = (e) => { if (e.key === "Enter") checkGuess(); }; startGame();