files
Juegos/3-en-raya-computer/script.js
2025-08-21 23:42:55 +02:00

122 lines
2.9 KiB
JavaScript

const boardDiv = document.getElementById('board');
const statusDiv = document.getElementById('status');
const restartBtn = document.getElementById('restart-btn');
let board, gameOver;
function initGame() {
board = Array(9).fill('');
gameOver = false;
statusDiv.textContent = "Tu turno (X)";
renderBoard();
}
function renderBoard() {
boardDiv.innerHTML = '';
board.forEach((cell, idx) => {
const cellDiv = document.createElement('div');
cellDiv.className = 'cell';
cellDiv.textContent = cell;
cellDiv.onclick = () => handlePlayerMove(idx);
boardDiv.appendChild(cellDiv);
});
}
function handlePlayerMove(idx) {
if (gameOver || board[idx] !== '') return;
board[idx] = 'X';
renderBoard();
if (checkWinner('X')) {
statusDiv.textContent = `¡Tú ganas! 🎉`;
gameOver = true;
return;
}
if (isDraw()) {
statusDiv.textContent = "¡Empate!";
gameOver = true;
return;
}
statusDiv.textContent = "Turno de la máquina (O)";
setTimeout(machineMove, 400);
}
function machineMove() {
if (gameOver) return;
let bestScore = -Infinity;
let move = null;
for (let i = 0; i < 9; i++) {
if (board[i] === '') {
board[i] = 'O';
let score = minimax(board, 0, false);
board[i] = '';
if (score > bestScore) {
bestScore = score;
move = i;
}
}
}
if (move !== null) board[move] = 'O';
renderBoard();
if (checkWinner('O')) {
statusDiv.textContent = `¡La máquina gana! 🤖`;
gameOver = true;
return;
}
if (isDraw()) {
statusDiv.textContent = "¡Empate!";
gameOver = true;
return;
}
statusDiv.textContent = "Tu turno (X)";
}
// Algoritmo Minimax
function minimax(newBoard, depth, isMaximizing) {
if (checkWinnerOnBoard(newBoard, 'O')) return 10 - depth;
if (checkWinnerOnBoard(newBoard, 'X')) return depth - 10;
if (newBoard.every(cell => cell !== '')) return 0;
if (isMaximizing) {
let bestScore = -Infinity;
for (let i = 0; i < 9; i++) {
if (newBoard[i] === '') {
newBoard[i] = 'O';
let score = minimax(newBoard, depth + 1, false);
newBoard[i] = '';
bestScore = Math.max(score, bestScore);
}
}
return bestScore;
} else {
let bestScore = Infinity;
for (let i = 0; i < 9; i++) {
if (newBoard[i] === '') {
newBoard[i] = 'X';
let score = minimax(newBoard, depth + 1, true);
newBoard[i] = '';
bestScore = Math.min(score, bestScore);
}
}
return bestScore;
}
}
function checkWinner(player) {
return checkWinnerOnBoard(board, player);
}
function checkWinnerOnBoard(b, player) {
const wins = [
[0,1,2],[3,4,5],[6,7,8],
[0,3,6],[1,4,7],[2,5,8],
[0,4,8],[2,4,6]
];
return wins.some(combo => combo.every(i => b[i] === player));
}
function isDraw() {
return board.every(cell => cell !== '') && !checkWinner('X') && !checkWinner('O');
}
restartBtn.onclick = initGame;
initGame();